Jun Fan Jeet Kune Do's Straight Lead

The lead-hand straight punch is the backbone of all punching in jeet kune do. It is used both as an offensive and defensive weapon to stop and intercept an opponent's attack at a moment's notice.

When you are standing right-foot forward, your right hand and right leg become the main offensive weapons because of their advanced position. With your right foot forward, your right hand is much closer to your opponent than your left. The reverse is true for the left-foot forward stance. When fighting, keep your strongest side up front.

The lead-hand straight punch is the fastest of all punches. Because of the minimum movement involved in its delivery, your balance is not disturbed and, because this technique goes straight toward the target, it has a better chance of landing, and the opponent has less time in which to block. The straight punch is also more accurate than other punches.

No one punch, not even the efficient straight lead, can be an end in itself. Rather, the straight lead is used as a means to an end, and definitely should be reinforced and supported by other angle punches and kicks. A good martial artist should be able to strike from all angles and with either hand or leg to take advantage of the moment.

The delivery of the jeet kune do straight punch is different from that of traditional karate's reverse punch or classical kung fu punches. First of all, the straight punch is never positioned on the hip, nor does it start from there; this method of delivery is unrealistic and exposes too great an area to protect. It also adds unnecessary distance that the punch must travel to reach the opponent.

In jeet kune do, you never strike your opponent with your fist only; you strike him with your entire body. In other words, you should not hit with just arm power; the arms are a means to transmit great force in conjunction with the correct timing of feet, waist, shoulder and wrist motion. Instead of coming from the shoulder, the punch is delivered from the center of the body in the form of a vertical fist held, thumb up, straight in front of your nose. The nose serves as the center guiding line. The wrist is slightly turned downward before delivery, and is immediately straightened upon impact to add a corkscrew effect to the blow.

It is important not to use any preparatory movements prior to delivering the straight punch-or any technique, for that matter. The lead straight punch is delivered from a ready stance without any added motions, such as drawing your hand back to your hip or shoulder, pulling back your shoulder, etc. You should be able to strike from wherever the hand happens to be at the moment. Punching in this manner will add speed (because there are no wasted motions) and deception (because you do not telegraph your attack with pre-strike movement) to the technique.

When striking with the lead hand, do not make the common mistake of traditional karate practitioners, who often put their rear hand at their hip. The rear hand serves to supplement the lead, making the attack a "defensive offense."

For example, when delivering a body blow with the lead hand, the rear hand should be held high to offset any counterattack by your opponent to your upper body. In short, when one hand is striking out, the other should be either immobilizing one of the opponent's arms, or withdrawing to protect against counterattacks and to secure a strategic position for a follow-up technique.

Relaxation is essential for faster, more powerful punching. Let your lead punch shoot out loosely and easily; do not tighten up or clench your fist until the moment of impact. All punches should end with a snap several inches behind the target. Thus, you punch through the opponent instead of at him.

Do not drop the lead hand while withdrawing it after delivering a blow. Although some fighters can get away with this because they are fast and possess good timing and distancing skills, you should cultivate the habit of returning the punch along the same path in which it was delivered, keeping the hand high to thwart possible counterattacks.

When striking with the lead hand, it is advisable to constantly vary the position of your head for added protection against the opponent's counterattack. You can also minimize counterattacks by occasionally feinting before striking. However, do not overdo feinting or head movement. Just enough is enough.

When advancing to attack, the lead foot should not land on the ground before the fist makes contact with its target; if it does, your body will end up on the floor instead of behind the punch. And remember to take power from the ground by pushing off with your rear foot as you punch.

Your lead hand should be like greased lightning, and must never be held rigidly or motionless. Keep it moving slightly in a threatening manner. This will not only keep your opponent on edge, but will also increase the speed of your delivery because your hand is already in motion. Like a cobra, your strike should be felt before it is seen.

This material has been excerpted from Bruce Lee's book, Tao of Jeet Kune Do-the most famous martial arts text of modern day


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